Interceptor 650 - Maya / Photoshop
I started by gathering reference images of the Royal Enfield Interceptor 650 to capture its distinctive features. In Autodesk Maya, I created the base mesh, focusing on the bike’s proportions and overall silhouette. Using various modeling techniques, I refined the details, including the engine, frame, and handlebars. I added textures and materials to replicate the bike's finish, ensuring a realistic appearance. Finally, I polished the model with lighting and rendering setups to showcase the Interceptor 650 in all its glory.