Mars Rover - Maya / Photoshop
I began by researching Mars rover designs to capture essential features and functionality. Using Autodesk Maya, I created the base model, focusing on the rover's structure and mechanical components. Once the model was complete, I applied detailed textures in Photoshop, incorporating realistic surface materials and colors to reflect the harsh Martian environment. Finally, I fine-tuned the model with lighting and rendering to showcase the rover’s capabilities in a visually striking way.