Mando's Helmet - Autodesk Maya
I created a detailed Mandalorian helmet as part of a fan art project, paying tribute to the iconic Star Wars series. Using Autodesk Maya, I started by modeling the helmet, focusing on its distinctive shape and intricate details. I meticulously sculpted features such as the visor and texture to capture the helmet's rugged aesthetic. Once the modeling was complete, I rendered the final piece using Arnold, allowing for realistic lighting and reflections that highlight the metallic surface. This project not only showcases my passion for the Star Wars universe but also demonstrates my skills in 3D modeling and rendering, resulting in a striking piece that resonates with fellow fans.