Male head 2 - Mudbox
I started with a basic 3D base mesh, focusing on the overall proportions of the human head. Using Mudbox’s intuitive sculpting tools, I gradually refined the shape, adding details to the facial features such as the eyes, nose, and mouth. I utilized various brushes to enhance textures, skin folds, and anatomical nuances, ensuring a lifelike appearance. Layering different details helped create depth, while the symmetry tool ensured balanced features.