Halve-It - AR darts - 501
I developed a reskin of the Halve It Augmented Reality game, infusing it with a vibrant Inca theme using Maya, Substance 3D Painter, and Photoshop. My process began with conceptualizing the new visual direction, drawing inspiration from the rich colors, patterns, and motifs of Inca culture. In Maya, I redesigned the 3D models, incorporating intricate details that reflect the artistry of ancient Inca civilization. I then utilized Substance 3D Painter to apply textures that brought the models to life, capturing the essence of the theme with earthy tones and vibrant patterns. Finally, I refined the user interface in Photoshop, ensuring it was not only visually appealing but also user-friendly. The result is an engaging and immersive AR experience that transports players into a captivating Inca world, revitalizing the original game with a fresh and dynamic aesthetic.