Amphora - Maya / Photoshop
I 3D modeled an Ancient Roman Amphora using Maya, focusing on realistic details like its shape, texture, and intricate designs. The amphora is filled with gold coins, which I also modeled to complement the scene. Using Photoshop, I textured the model, applying bump mapping to create realistic surface details, cracks, and wear, giving the vessel an aged, authentic look. This project served as a test to refine my skills in texturing, modeling, and creating detailed, realistic surfaces in 3D.